Veldtocht |
---|
EO AND EI DK LVW Vrijheid NW SoF SotBE DHvT HOvW DZW EVvTB OdBZ - TFGE |
Era |
S TdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A few people among the Aragwaithi can master the difficult art of magic, these men, called Wizards, can use their abilities to heal their allies or destroy their enemies. Far more powerful than common warlocks, wizards usually train the magically inclined Aragwaithi.
Promoveert van: | Warlock |
---|---|
Promoveert tot: | Sorcerer |
Prijs: | 43 |
HP: | 31 |
Zetten: | 5 |
XP: | 132 |
Rang: | 2 |
Alliantie: | neutraal |
ID | BM Aragwaith Wizard |
Vermogens: | geneest, verpleegt +8 |
staff stomp | 9 - 2 dichtbij | ||
mage-bolt vuur | 11 - 3 afstand | magisch |
Weerstanden: | |
---|---|
scherp | 0% |
puntig | 0% |
stomp | 0% |
vuur | 0% |
kou | 0% |
mysterieus | 20% |
Terrein | Zetten | Verdediging |
---|---|---|
Bergen | 2 | 60% |
Bevroren | 2 | 40% |
Bos | 2 | 50% |
Diep water | 100 | 20% |
Dorp | 1 | 60% |
Grot | 2 | 50% |
Heuvels | 2 | 50% |
Kasteel | 1 | 60% |
Kustrif | - | 0% |
Moeras | 2 | 40% |
Onbegaanbaar | 100 | 90% |
Onbegaanbaar | 100 | 0% |
Ondiep water | 3 | 20% |
Paddenstoelenveld | 2 | 50% |
Vlak | 1 | 40% |
Zand | 1 | 50% |